The shortest route is not always the fastest
A journey can be described in different ways. Follow the route, then decide which measurement is useful for each question.
Understand the science
What you should do
- Read the two theory paragraphs below and underline (on a printout) or list (on screen) the differences between distance and displacement.
- On Card A, write your own definitions of all four quantities. Add the units.
- Draw a journey with at least one change of direction. Use two colours to show the path and the displacement arrow.
Your finished card must show: Four short definitions and one clearly labelled route diagram.
Distance is the total length of the path you travel. It does not include direction. Displacement is the change from your starting position to your finishing position, including direction. On a straight east–west line, you can calculate displacement by treating east as positive and west as negative. For example, walking 70 m east and 20 m west gives a distance of 90 m, but a displacement of 50 m east.
Average speed tells you how much distance is travelled per second over the whole journey. Average velocity tells you how quickly your position changes and in which direction. Both use the entire journey time, including stops. A person may travel a considerable distance but have zero displacement if they finish at their starting point. You can rearrange average speed = distance ÷ time to find time = distance ÷ average speed.
- Distance = total path length
- Displacement = final position − starting position (with direction)
- Average speed = total distance ÷ total time
- Average velocity = displacement ÷ total time
Solve the problem
You are walking between buildings at school. From the entrance you walk 120 m east to the sports hall, then 40 m west to the library. The entire walk takes 100 s.
What you should do
- Draw your route using a horizontal position scale and mark the start and finish.
- Calculate the total distance travelled.
- Calculate your displacement, including its direction.
- Calculate the average speed and average velocity for the complete journey.
Your finished card must show: One route diagram, four calculated answers, correct units and one worked calculation.
For your exhibition card: show the complete question and the worked solution together. Use your own clearly labelled drawing or graph. Ask your teacher to check your answers before you finish.
Challenge a misconception
“If someone returns to their starting point, their average speed must be zero.”
What you should do
- Decide whether the statement is true or false.
- Give a simple numerical journey that returns to its starting point.
- Calculate its average speed and explain which quantity is actually zero.
Your finished card must show: A clear FALSE / TRUE decision, a numerical counterexample and a two-sentence explanation.
For your exhibition card: display the incorrect claim, correction and supporting example together so visitors can follow your explanation.
Make a decision
Two students are walking to the same place. Which route would you recommend?
300 m through a crowded pedestrian area. Average speed: 1.0 m/s.
420 m along a clear footpath. Average speed: 1.5 m/s.
What you should do
- Calculate the time needed for each route.
- Compare which route is shorter and which is quicker.
- Recommend one route for a student who is late and another for a person who wants the least walking distance.
- Write one further factor, other than time and distance, that could change your decision.
Your finished card must show: Two journey times, a comparison and two justified recommendations.
For your exhibition card: show both options, your comparison and your justified decision together. Success check: every claim uses a number from the card; both options are compared on the same criteria; each recommendation says who it is for and what is traded off. Sentence starter: “Option A is better for … because … (number), but …”
BEFORE YOUR TEAM FINISHES
Final display check
Same average speed, different journeys
A single average speed can hide a whole story: moving, waiting, speeding up and slowing down.
Understand the science
What you should do
- Read the explanation and create a 3-stage picture of a bus: moving, stopping, moving.
- Write a definition of uniform motion and average speed in your own words.
- Add one numerical example showing why a stop changes the average speed.
Your finished card must show: A labelled journey timeline, two definitions and one numerical example.
Uniform motion along a straight line means that an object travels equal distances in equal time intervals without changing direction. Many real journeys are not uniform: a bus moves between stops, waits for passengers and changes speed in traffic. A speed calculated for only one section is not automatically the same as the average speed for the whole journey.
To find average speed, first add every distance travelled. Next add the complete journey time, including waiting or stopping. Divide the total distance by the total time. Be careful with units: 1 km = 1000 m and 1 min = 60 s. Simply averaging several speed values can give an incorrect result when the sections have different durations. A stop adds time, but it adds no distance. Example (not your problem): 600 m in 2 min, then a 1 min wait, gives 600 ÷ 180 ≈ 3.3 m/s. On a speed–time graph, time is on the horizontal axis and speed on the vertical axis; a stop is a flat line at zero speed, and the area under the line is the distance travelled.
- Uniform motion: equal distances in equal times (same direction)
- Average speed = whole distance ÷ whole time
- Stationary object: distance does not change during the stop
- Conversions: 1 km = 1000 m; 1 min = 60 s
Solve the problem
A city bus covers 1.2 km in 3 minutes. It waits at a stop for 1 minute, then travels a further 0.8 km in 4 minutes.
What you should do
- Draw a three-stage timeline (moving, stopped, moving). Convert the distances to metres and all times to seconds.
- Calculate the total distance and total journey time.
- Calculate the average speed for the complete journey in m/s.
- Calculate the average speed while the bus is actually moving. Explain why the two averages differ.
Your finished card must show: A three-stage timeline and two average-speed calculations with units.
For your exhibition card: show the complete question and the worked solution together. Use your own clearly labelled drawing or graph. Ask your teacher to check your answers before you finish.
Challenge a misconception
“If the average speed of a bus is 20 km/h, the bus must have travelled at about 20 km/h throughout the journey.”
What you should do
- Mark the statement as true or false.
- Invent a short journey that has an average speed of 20 km/h but includes different speeds or a stop.
- Explain the difference between average speed and speed at an individual moment.
Your finished card must show: A numerical example or timeline proving the statement wrong.
For your exhibition card: display the incorrect claim, correction and supporting example together so visitors can follow your explanation.
Make a decision
Two delivery riders take the same 2 km route. Both arrive after 8 minutes, but they travel differently.
Rides at an approximately constant speed throughout all 8 minutes.
Waits for 3 minutes, then travels the whole 2 km during 5 minutes.
What you should do
- Calculate both riders’ average speeds for the entire trip.
- Find Rider B’s average speed while moving.
- Sketch two possible speed–time graphs, showing the difference between their journeys.
- Choose which strategy would make delivery times easier to predict and give a reason. Can you think of a reason someone might prefer the other strategy?
Your finished card must show: Two small speed–time sketches, the calculations and a balanced recommendation.
For your exhibition card: show both options, your comparison and your justified decision together. Success check: every claim uses a number from the card; both options are compared on the same criteria; each recommendation says who it is for and what is traded off. Sentence starter: “Option A is better for … because … (number), but …”
BEFORE YOUR TEAM FINISHES
Final display check
Who will catch up?
A motion graph is more than a picture. It lets you compare where two people are and when they meet.
Understand the science
What you should do
- Write a short guide to reading a position–time graph. Label both axes and units.
- Draw two straight lines with different starting positions and gradients.
- Circle their intersection and explain what it means in one sentence.
Your finished card must show: A labelled graph and four short reading rules.
A position–time graph shows an object’s position on the vertical axis and the time on the horizontal axis. For motion at constant velocity, the graph is a straight line. Its gradient tells you the velocity: divide the change in position by the change in time. A line rising steeply represents a greater positive velocity than a gently rising line. A horizontal line represents a stationary object.
The position where a line starts tells you the object’s initial position, not how quickly it moves. If two position–time lines cross, the objects share the same position at the same time. This is when they meet or one catches the other, provided their positions are measured from the same origin. You can extend straight lines to predict what happens later, but that prediction assumes the velocities stay constant. Example (not your problem): a line from (0 s, 5 m) to (4 s, 13 m) has gradient (13 − 5) ÷ 4 = 2 m/s. To find where two lines meet, extend a table of positions until both rows show the same value.
- Position–time gradient = change in position ÷ change in time
- Steeper rising line = greater positive velocity
- Horizontal line = stationary object
- Intersection = same position at the same time
Solve the problem
Runner A starts at 0 m and runs forward at a constant 3 m/s. Runner B begins 30 m ahead and moves in the same direction at 2 m/s.
What you should do
- Make a table showing both runners’ positions at 0, 10, 20, 30 and 40 s.
- Plot both runners on one position–time graph. Use a different colour for each.
- Find the time and position where Runner A catches Runner B.
- Explain why the faster runner does not start with the higher line.
Your finished card must show: One two-line graph, a data table, and a clearly marked meeting point.
For your exhibition card: show the complete question and the worked solution together. Use your own clearly labelled drawing or graph. Ask your teacher to check your answers before you finish.
Challenge a misconception
“On a position–time graph, the higher line always represents the faster object.”
What you should do
- Decide whether the statement is correct.
- Draw a graph where one object is farther ahead but moves more slowly.
- Use the words position and gradient in your explanation.
Your finished card must show: A labelled counterexample graph and a correction of the statement.
For your exhibition card: display the incorrect claim, correction and supporting example together so visitors can follow your explanation.
Make a decision
Two people race to a finish line 90 m from the usual start. The faster runner’s speed is 3 m/s; the slower runner’s speed is 2 m/s.
Both runners begin at the 0 m line at the same moment.
The faster runner begins at 0 m. The slower runner begins at 30 m.
What you should do
- Calculate each runner’s finishing time in Race A and Race B.
- Compare how different the finishing times are.
- Decide which format would be fairer if the aim were a close finish.
- Explain why an organiser might still prefer Race A if the aim were to identify the fastest runner.
Your finished card must show: A table of finishing times and two different meanings of a fair race.
For your exhibition card: show both options, your comparison and your justified decision together. Success check: every claim uses a number from the card; both options are compared on the same criteria; each recommendation says who it is for and what is traded off. Sentence starter: “Option A is better for … because … (number), but …”
BEFORE YOUR TEAM FINISHES
Final display check
Can a graph tell us how far we travelled?
Read a train journey from its velocity graph: when it accelerates, cruises, brakes and how far it goes.
Understand the science
What you should do
- Read the text and draw an example velocity–time graph with three stages: accelerate, cruise and slow down.
- Label where the acceleration is positive, zero and negative.
- Shade one rectangle and one triangle to show how distance can be calculated. Then write three calculation rules (gradient, rectangle area, triangle area).
Your finished card must show: One annotated velocity–time graph and three calculation rules.
A velocity–time graph has time along the horizontal axis and velocity along the vertical axis. A horizontal section shows constant velocity. A line that slopes upward shows increasing velocity; a line that slopes downward shows decreasing velocity. For a straight-line section, the gradient gives acceleration: change in velocity divided by change in time. The acceleration may be positive, zero or negative.
The area between the line and the time axis represents displacement. When the velocity is positive for the entire journey, this area is also the distance travelled. You can calculate areas by dividing a graph into rectangles and triangles. Rectangle area = width × height; triangle area = ½ × base × height. Always label your axes and use seconds and metres per second, so an area is measured in metres. Example (not your problem): 0 to 6 m/s in 3 s, then 6 m/s for 10 s: triangle ½ × 3 × 6 = 9 m, rectangle 10 × 6 = 60 m, total 69 m. The rectangle’s width is its own duration (10 s), not the whole journey time.
- Gradient of a velocity–time graph = acceleration
- Area under the velocity–time graph = displacement
- If velocity is never negative, distance = area
- Rectangle = base × height; triangle = ½ × base × height
Solve the problem
A metro train leaves a station. It accelerates uniformly from rest to 10 m/s in 5 s, continues at 10 m/s for 30 s, then slows uniformly to rest in 5 s.
What you should do
- Draw a velocity–time graph from 0 to 40 s with a suitable scale.
- Split the area below the graph into triangles and a rectangle.
- Calculate the displacement during each stage and for the whole journey.
- Calculate the average speed between the stations.
Your finished card must show: A scaled graph, three shaded areas, the total distance and the average speed.
For your exhibition card: show the complete question and the worked solution together. Use your own clearly labelled drawing or graph. Ask your teacher to check your answers before you finish.
Challenge a misconception
“If a train finishes a journey with zero velocity, the area under its velocity–time graph must be zero.”
What you should do
- Explain what zero final velocity tells us, and what it does not tell us.
- Draw a graph of a train that starts and finishes at rest but travels forward.
- Use the shaded area to prove your answer.
Your finished card must show: A graph proving that stopping does not erase the distance already travelled.
For your exhibition card: display the incorrect claim, correction and supporting example together so visitors can follow your explanation.
Make a decision
Two trains cover the same journey in 32 s, but their velocity changes in different ways.
Reaches 12 m/s in 4 s, cruises for 24 s, then slows to rest in 4 s.
Reaches 14 m/s in 8 s, cruises for 16 s, then slows to rest in 8 s.
What you should do
- Sketch both journeys as velocity–time graphs on matching axes.
- Compare their maximum velocities and the size of their acceleration gradients.
- Use areas to check whether they travel the same distance.
- Which train may feel smoother for passengers? Which stays at a constant velocity longer? Explain why you might choose either one.
Your finished card must show: Two comparable graphs, an area comparison and a justified choice.
For your exhibition card: show both options, your comparison and your justified decision together. Success check: every claim uses a number from the card; both options are compared on the same criteria; each recommendation says who it is for and what is traded off. Sentence starter: “Option A is better for … because … (number), but …”
BEFORE YOUR TEAM FINISHES
Final display check
How can we recognize accelerated motion?
The spacing between successive position markers tells a story about whether something is speeding up.
Understand the science
What you should do
- Draw two tracks with marks every 1 second: one for uniform motion and one for speeding up.
- Write definitions of velocity and acceleration and describe how their meanings differ.
- Explain how marker spacing changes and what this looks like on a position–time graph.
Your finished card must show: Two marker diagrams, definitions of velocity and acceleration, and a labelled sketch of an accelerating position–time graph.
Velocity is the rate of change of position, with direction (average velocity = displacement ÷ time, unit m/s). Acceleration describes how quickly velocity changes over time. An object moving quickly does not necessarily have a large acceleration: it might be travelling at a constant velocity. Likewise, a slowly moving object can accelerate rapidly. If an object’s velocity increases by the same amount every second, its acceleration is constant. Acceleration is measured in metres per second squared (m/s²).
One way to recognise changing motion is to record positions after equal time intervals. A cart travelling at a constant speed in one direction makes equally spaced marks. If the gaps between marks become larger, the distance travelled during each interval is increasing. The position–time graph will curve upward for a uniformly accelerating object moving in the positive direction; a velocity–time graph for constant acceleration is a straight sloping line. Describing this pattern does not require explaining what causes the motion. Example (not your problem): positions 0, 1, 3, 6 m at 0, 1, 2, 3 s give intervals of 1, 2, 3 m. Each interval is 1 m longer, so the object is speeding up. Plot the points as given; do not force a straight line through them.
- Acceleration = change in velocity ÷ time interval
- Unit: m/s²
- Equal gaps at equal times = uniform speed (same direction)
- Growing gaps at equal times = speeding up
Solve the problem
A cyclist starts from rest on a straight path. Video frames show their positions at the end of each second.
| Time (s) | 0 | 1 | 2 | 3 | 4 |
|---|---|---|---|---|---|
| Position (m) | 0 | 0.5 | 2.0 | 4.5 | 8.0 |
What you should do
- Find the distance travelled during each one-second interval.
- Describe the pattern in the distances and explain what it tells you about the motion.
- Plot a position–time graph using the given measurements.
- Predict the cyclist’s position at 5 s if the same pattern continues. Explain your prediction.
Your finished card must show: An interval-distance table, a position–time graph and an explained prediction.
For your exhibition card: show the complete question and the worked solution together. Use your own clearly labelled drawing or graph. Ask your teacher to check your answers before you finish.
Challenge a misconception
“An object moving quickly must have a large acceleration. A slowly moving object must have a small acceleration.”
What you should do
- Use one example of fast motion with zero acceleration.
- Use one example of slow motion with nonzero acceleration.
- Rewrite the statement so it becomes scientifically correct.
Your finished card must show: Two counterexamples and a corrected statement.
For your exhibition card: display the incorrect claim, correction and supporting example together so visitors can follow your explanation.
Make a decision
You want to find out whether a cyclist speeds up during a 20 m journey.
Measure only the total distance travelled and the total journey time.
Measure the cyclist’s position at every one-second interval using a video.
What you should do
- Explain what each method can calculate using the measurements it collects.
- Decide which method gives stronger evidence about acceleration.
- Identify one weakness of Method B and one useful feature of Method A.
- Suggest what result would demonstrate that the cyclist was speeding up.
Your finished card must show: A comparison table, one recommendation and a description of the expected evidence.
For your exhibition card: show both options, your comparison and your justified decision together. Success check: every claim uses a number from the card; both options are compared on the same criteria; each recommendation says who it is for and what is traded off. Sentence starter: “Option A is better for … because … (number), but …”
BEFORE YOUR TEAM FINISHES
Final display check
Can we trust our measurements?
A few imperfect measurements can still show a reliable pattern—if you handle the evidence carefully.
Understand the science
What you should do
- Draw a cart on a straight track. Show it at rest, then speeding up evenly, with positions marked every second.
- Draw a velocity–time graph for a cart that starts from rest and has constant acceleration. Label the final velocity v, the time t and the triangle.
- Use the area of the triangle to explain why the average velocity is half the final velocity. In other words, the final velocity is double the average velocity.
- Write the rules for average velocity and distance in your own words, with units. State the three conditions needed.
Your finished card must show: One labelled cart diagram, one labelled velocity–time graph, an explanation using area, the rules with units and the three conditions.
A cart starts from rest and its velocity increases by the same amount every second. This is constant (uniform) acceleration. Its velocity–time graph is a straight line starting at zero. The velocity at the end, v, is the highest velocity the cart reaches.
If the cart keeps moving in one direction, the area under the graph is the distance travelled. The area is a triangle: ½ × t × v. A cart moving at its final velocity for the whole time would travel t × v, so the triangle is half of that rectangle. Average velocity = distance ÷ time = ½ × v. So the average velocity is half the final velocity, and the final velocity is double the average velocity.
Important: this shortcut works only if the cart starts from rest, has constant acceleration and does not reverse. If it starts with velocity u instead, average velocity = (u + v) ÷ 2. Example (not your problem): from rest to 8 m/s in 5 s gives average velocity 4 m/s and distance 4 × 5 = 20 m.
- Conditions: from rest, constant acceleration, one direction
- Average velocity = final velocity ÷ 2
- Final velocity = 2 × average velocity
- Distance = average velocity × time = ½ × v × t
- Units: velocity m/s, time s, distance m
Solve the problem
Two students film a cart on a straight track and measure its position at different times.
| Time (s) | 0 | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|---|
| Position (m) | 0.0 | 2.1 | 3.9 | 6.1 | 8.0 | 5.9 | 12.1 |
What you should do
- Plot position (m) against time (s), with clearly chosen scales.
- Identify the data point that does not follow the main pattern.
- Draw a reasonable line of best fit and use its gradient to estimate the cart’s velocity.
- Suggest one possible measurement error and one way to improve the investigation.
Your finished card must show: A scatter graph with one best-fit line, an anomaly label and an estimated velocity.
Real measurements are rarely perfect. Repeating measurements shows how consistent results are. On a scatter graph, a line of best fit follows the main trend; it does not need to touch every point. An anomalous point lies unusually far from the trend and should be investigated rather than silently deleted. Estimate a gradient from two widely separated points on the line, not necessarily two measured dots. Gradient = change in position ÷ change in time.
For your exhibition card: show the complete question and the worked solution together. Use your own clearly labelled drawing or graph. Ask your teacher to check your answers before you finish.
Challenge a misconception
“Every measured point is real evidence, so a correct graph must join all the points dot to dot with straight lines.”
What you should do
- Decide whether the statement is true or false. Explain the difference between connecting points and drawing a line of best fit.
- Sketch a “before” graph that joins the dots in a zigzag, and an “after” graph with a line of best fit for the same data.
- Explain why you should investigate an unusual point rather than simply delete it. Then write a corrected version of the statement.
Your finished card must show: A before-and-after graph sketch and a scientific correction.
Real measurements are rarely perfect. Repeating measurements shows how consistent results are. On a scatter graph, a line of best fit follows the main trend; it does not need to touch every point. An anomalous point lies unusually far from the trend and should be investigated rather than silently deleted. Estimate a gradient from two widely separated points on the line, not necessarily two measured dots. Gradient = change in position ÷ change in time.
For your exhibition card: display the incorrect claim, correction and supporting example together so visitors can follow your explanation.
Make a decision
Two groups want to measure the speed of exactly the same cart.
Use a metre ruler and a handheld stopwatch. Repeat the journey three times.
Film the cart beside a ruler and read the position and time from recorded frames.
What you should do
- Compare two possible sources of error for each method.
- Decide which method you would use to measure a very short journey, and explain why.
- Give one advantage of repeating measurements with a stopwatch.
- Suggest one practical change that would make the video method more reliable.
Your finished card must show: A comparison table (source of error, its effect on the result, how to reduce it) and one justified recommendation.
Human reaction time is about 0.2 s each time you start or stop a stopwatch. Reading a ruler from an angle causes parallax error. A video records a fixed number of frames per second (for example 30), so times are only precise to about 0.03 s. Name the cause and its effect; avoid vague answers such as “human error”. Repeating measurements shows how consistent results are.
For your exhibition card: show both options, your comparison and your justified decision together. Success check: every claim uses a number from the card; both options are compared on the same criteria; each recommendation says who it is for and what is traded off. Sentence starter: “Option A is better for … because … (number), but …”
BEFORE YOUR TEAM FINISHES